Blog Archives

Video Games: Part 1

Since the beginning of the 21st century, video games have become a staple in youth culture. Games have evolved by leaps and bounds since its early years on primitive CRTs, and has since developed into a culture that involves hundreds

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Universal Virtual Space

There are two types of space: real space and virtual space. Real space is tangible; virtual space is intangible. Consider the following—an architect wants to build a palace. The architect first imagines this palace in a virtual space, conceiving a mental image and designing blueprints

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The Comedy of Conceptual Art

Once upon a time, art was pretentious. In order to be an artist, you had to follow the strict rules on form and structure, precedents set by the artists that came before you. Art had to be aesthetically pleasing, meaningful, and most of

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Posted in Big Time Philosophy